#include <HWMainWindow.h>
◆ HWProjections()
Herd::HWProjections::HWProjections |
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◆ AdjustCameras()
void Herd::HWProjections::AdjustCameras |
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◆ ClearScene()
void Herd::HWProjections::ClearScene |
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◆ DrawCaloHits()
◆ DrawMCTruth()
◆ DrawPSDHits()
◆ DrawTrackingDetectorClusters()
◆ DrawTracks()
◆ FillScene()
void Herd::HWProjections::FillScene |
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RefFrame::View |
view, |
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TEveElement * |
parent, |
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const std::vector< std::string > & |
excluded, |
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unsigned int |
depth |
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◆ GetSceneTransparency()
char Herd::HWProjections::GetSceneTransparency |
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◆ Init()
std::unique_ptr< TEveWindowPack > Herd::HWProjections::Init |
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std::unique_ptr< TEveWindowPack > |
_pack | ) |
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◆ LoadGeometryScene()
void Herd::HWProjections::LoadGeometryScene |
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◆ SetGeoTransparency()
void Herd::HWProjections::SetGeoTransparency |
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char |
transp | ) |
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◆ SetSceneTransparency()
void Herd::HWProjections::SetSceneTransparency |
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TEveElement * |
scene, |
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char |
transp |
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private |
◆ _XYEventScene
std::unique_ptr<TEveScene> Herd::HWProjections::_XYEventScene |
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◆ _XYGeomScene
std::unique_ptr<TEveScene> Herd::HWProjections::_XYGeomScene |
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◆ _XYView
std::unique_ptr<TEveViewer> Herd::HWProjections::_XYView |
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◆ _XZEventScene
std::unique_ptr<TEveScene> Herd::HWProjections::_XZEventScene |
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◆ _XZGeomScene
std::unique_ptr<TEveScene> Herd::HWProjections::_XZGeomScene |
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◆ _XZView
std::unique_ptr<TEveViewer> Herd::HWProjections::_XZView |
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◆ _YZEventScene
std::unique_ptr<TEveScene> Herd::HWProjections::_YZEventScene |
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◆ _YZGeomScene
std::unique_ptr<TEveScene> Herd::HWProjections::_YZGeomScene |
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◆ _YZView
std::unique_ptr<TEveViewer> Herd::HWProjections::_YZView |
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◆ m_mainTransparency
char Herd::HWProjections::m_mainTransparency = 95 |
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The documentation for this class was generated from the following files: