10 #ifndef GGSRANDOMSTATUSACTION_H_
11 #define GGSRANDOMSTATUSACTION_H_
GGSRandomStatusAction()
Constructor.
void BeginOfEventAction(const G4Event *)
Records the status of the random engine at the beginning of the event.
void EndOfRunAction(const G4Run *)
Closes the output file for the current run.
void BeginOfRunAction(const G4Run *run)
Opens the output file for the current run and prepares the output tree.
~GGSRandomStatusAction()
Destructor.
Mother class for user actions in GGS.
Data object to store the status of the random engine.
Stores the status of the random engine at the beginning of each event.